@jeffy24
adugo
Play Adugo with a jumping jaguar, fourteen dogs, capture chains, traps, and a Three.js point board.
About this tile
Adugo is a hunt game of one jaguar against fourteen dogs on a connected 31-point board. This standalone Poe app keeps the real board central on mobile, with direct point taps, Three.js pieces, capture highlights, trap pressure, and synced-store state for every round.
What you can do
- Play the full hunt: move the jaguar first, move dogs one point at a time, and use the board's printed connections for every move.
- Resolve captures clearly: jump the jaguar over adjacent dogs, continue optional capture chains, or tap the jaguar to stop jumping.
- See the pressure: legal moves, jumps, captured points, last moves, and near-trap states are highlighted directly on the Three.js board.
- Practice fast finishes: the Drill button loads a deterministic fifth-capture scenario for learning and automated verification.
- Track rounds: wins, capture count, turn state, and the remaining dog pack stay visible without taking space from the board.
Built on Synced-Store
The game state lives in synced-store tables, and shared mutators validate moves, capture chains, round resets, and drill scenarios consistently for each Poe app instance.