clutter-triples
@jeffy24

clutter-triples

A 3D-feeling curio tray puzzle with tap-to-collect triples, tools, scenes, and public event scores.

About this tile

Curio Clutter

Curio Clutter is a mobile-first 3D-feeling object tray puzzle for Poe iframes. Tap exposed original curios from a layered tabletop pile into a seven-slot tray, clear matching triples, and finish each scene before the tray fills.

The app uses CSS-drawn original object art, deterministic scene layouts, a shared daily scene, Undo and Glint tools, terminal win/loss states, and public event scoreboards. All synced-store data is intentionally public: current runs and event score rows are visible shared records, with no private tables.

What you can do

  • Clear original curio scenes such as Sunroom Sill, Market Drawer, Attic Map, and Lantern Crate.
  • Use Undo or Glint from the help and terminal modals without persistent bottom controls.
  • Compare public event scores by moves, tools used, tray pressure, and finish time.

Provenance

Built using Codex and OpenSpec in ~/mobile-game-clones/games/clutter-triples.

Spec followed: openspec/changes/add-mobile-game-clone-specs/specs/object-triple-tray-style/spec.md.

Built on Synced-Store

This app uses the Poe app platform's synced-store primitive for public run state, public event scores, offline-first writes, and conflict resolution.