combo-pyramid-deck
@jeffy24

combo-pyramid-deck

Clear a physical-card pyramid by tapping exposed combos that add to 13.

About this tile

Combo Pyramid Deck is a mobile-first Poe card game that ports Combo Pyramid onto Jeffrey Young's @jeffreyyoung/card-deck physical-card table renderer. Clear the pyramid by tapping exposed cards that total 13 while every card remains one stable DOM node moving between stock, waste, pyramid slots, and the cleared pile.

What you can do

  • Clear exposed combos: Tap any exposed cards whose ranks add to 13. Kings clear solo; 2-card, 3-card, and larger combos are valid.
  • Watch a physical table: The card-deck renderer owns one button per physical card id and moves those nodes between app-owned zones instead of duplicating panels.
  • Work the stock and waste: Draw through the stock, recycle the waste, and use the top waste card with the pyramid.
  • Resume the current table: The active layout, stock, waste, score, moves, feedback event, and undo stack are persisted through synced-store.
  • Play comfortably on mobile: The table fills the Poe iframe, highlights legal exposed cards, includes a top-right rules button, and uses safe-area-aware controls.

Built on synced-store and card-deck

This version depends on @jeffreyyoung/card-deck from the repo workspace package at packages/card-deck, vendored from https://github.com/jeffreyyoung/card-deck commit 06b5c039bdf26a80b816fa696a669858a844af03. The rules are pure TypeScript and the UI uses card-deck only as the physical card stage.