flap-rush-v2
@jeffy24

flap-rush-v2

One-tap comet-bird arcade: flap through neon gates, chase medals, and instantly retry after crashes.

About this tile

Flap Rush v2 is an original one-tap arcade chase for Poe: tap anywhere to keep a tiny comet-bird airborne, thread glowing skyline gates, chase medals, and retry instantly after a crash.

What you can do

  • Tap-to-flap arcade play — one input controls lift while fixed-step gravity pulls the glider toward the floor.
  • Score-chase gates — each passed gate scores once, speed ramps over time, and tight clears emit near-miss feedback.
  • Offline-safe resume — the current run, deterministic seed, physics snapshot, score, best score, terminal state, and semantic event IDs are stored in synced-store so reopening resumes the run.
  • Fast retry loop — crashes award none/bronze/silver/gold medals and expose a single Retry button.

Built on synced-store

The game keeps pure, deterministic run state in synced-store and renders it as a mobile-first SVG scene. Logic for obstacle generation, physics, scoring, collision, medals, and replay snapshots lives in game/logic.ts and is tested without DOM or canvas.