About this tile
Fleet Hunt is an original two-player ocean search game for Poe. Amber and Blue scan a shared 6 by 6 grid, score hidden fleet hits, keep the turn after a hit, and pass after a miss. When every target is found, the higher score wins the sweep.
The app uses synced-store for authoritative state and Three.js for the animated ocean board, scan markers, hit flares, and aligned tap grid. A separate board-game engine would add little here because the rule model is compact and Poe's synced state is the central contract.
What you can do
- Tap the board directly: Every visible sector is the action target.
- Read the search: Hits flare warm, misses leave clean sonar rings, and the last scan pulses.
- Play on mobile: The 6 by 6 board keeps sector targets around 44px even in a 300px Poe frame.
- Practice the finish: The drill loads a deterministic final target.
- Share one instance: Synced-store keeps the same sweep state across clients.
Development
./scripts/doctor.shchecks the local toolchain.bun run type-checkverifies TypeScript.bun testruns synced-store and happy-dom UI tests.bun run test:playwrightbuilds and runs browser tests.bun run screenshot:regenregeneratesassets/screenshot.png.