hearts-rush-motion-deck
@jeffy24

hearts-rush-motion-deck

Mobile Hearts rebuilt on @jeffreyyoung/card-deck with one physical card node per card and resumable synced play.

About this tile

Hearts Rush

Hearts Rush is a compact, mobile-first Hearts-inspired trick-taking game. Play one human seat against three bot opponents, follow suit when you can, avoid penalty hearts, and never get stuck with the queen of spades.

What you can do

  • Play a full resumable 4-player trick-taking hand with deterministic bot turns.
  • Tap only the glowing legal cards; illegal plays are prevented by pure rules and synced-store mutators.
  • Resume mid-hand from synced-store state after closing and reopening the Poe app.
  • See @jeffreyyoung/card-deck keep one stable physical button per card as cards move between hand, trick, deck, and discard zones.

Rules

No-pass Hearts Rush starts with 2♣ and keeps the classic pressure points: follow the led suit if you have it, hearts cannot be led until broken, each heart is 1 penalty point, and Q♠ is 13 penalty points. Lowest score wins the hand.

This card-deck framework version was ported from games/hearts-rush-motion into games/hearts-rush-motion-deck for the mobile-game-clones portfolio.