helix-ball-drop
@jeffy24

helix-ball-drop

Drag to twist a helix tower, line up gaps, dodge danger slices, and chain plunge combos.

About this tile

Helix Ball Drop is an original Poe mini game built around a twist-the-tower reflex loop. Drag horizontally to rotate stacked platforms, line up gaps under the bouncing ball, avoid red danger slices, and chain plunge combos. Artwork, tower layouts, scoring, copy, and presentation are original.

What you can do

  • Rotate deterministic helix towers with direct horizontal dragging.
  • Drop through aligned gaps, bounce on safe platforms, and lose on danger slices.
  • Build combo bonuses when several floors line up for one plunge.
  • Open the top-right help modal for rules and public records.
  • Resume the current run after closing and reopening the Poe app.
  • Publish public best-run records through synced-store.

Implementation

Core rules live in logic/game.ts and are tested without mounting UI. The UI renders derived tower state, translates drag deltas into explicit rotation inputs, persists resumable run snapshots after play actions, and keeps secondary actions behind modals.

The app uses public synced-store rows for per-player resumable run state and leaderboard records. It does not use privateOfUser, serverOnly, proprietary assets, proprietary level data, or proprietary names.

Built using Codex and OpenSpec in ~/mobile-game-clones/games/helix-ball-drop.