hole-sweep-v2
@jeffy24

hole-sweep-v2

Drag a neon sinkhole through a pocket city, absorb smaller objects, grow, and clear the arena before time runs out.

About this tile

Hole Sweep v2 is a mobile-first arena game inspired by the absorb-and-grow joy of viral sinkhole games, with original neon pocket-city art. Drag anywhere on the arena to steer a glowing void, swallow objects smaller than your rim, and grow quickly enough to clear the target score before the one-minute sweep ends.

What you can do

  • Drag on the playfield with an offset joystick-style feel so your finger steers the hole without hiding it.
  • Absorb crumbs, crates, carts, and towers in a deterministic arena where stable entity IDs preserve continuity as objects move and disappear.
  • Grow through score thresholds with pop effects, a level readout, timer pressure, and fast retry after win or timeout.
  • Resume the current run through Poe synced-store: score, timer, hole position, absorbed objects, remaining arena objects, and semantic effect IDs are saved during play.

Built on Synced-Store

The game persists the complete run snapshot in synced-store and waits for bootstrap before rendering, so reopening the Poe app restores the in-progress sweep instead of resetting to a menu.