klondike-solitaire-motion
@jeffy24

klondike-solitaire-motion

Play classic Klondike with persistent animated cards, undo, and synced resume.

About this tile

Classic Klondike Solitaire built for Poe mobile play: every card is a persistent physical object on one animated table, so stock draws, waste moves, tableau stacks, and foundations visibly travel instead of popping between panels.

What you can do

  • Deal classic Klondike: seven tableau columns, stock/waste, and four foundations.
  • Move physical cards: tap stock to draw, tap top cards to send them home, or tap a face-up stack then a destination column.
  • Recover safely: undo recent moves and start a fresh deal without losing the table metaphor.
  • Resume anywhere: synced-store persists the exact card IDs, zones, foundations, stock/waste, history, score, and current run.
  • Play on phones: compact Poe-friendly layout keeps face-up cards readable in feed-sized iframes.

Built on Synced-Store

The rules live in pure logic modules, while the renderer projects saved game state onto one persistent card stage. Synced-store keeps the run offline-safe and deduplicates semantic action IDs across optimistic and confirmed updates.