About this tile
Konane is a local two-player Poe app inspired by the Hawaiian jump-capture game. Black and White play on a 6 by 6 shell board, choosing highlighted stones and jumping over the opposite color into empty shells. Captured stones leave the board, and a player wins when the opponent has no legal jump.
The app uses synced-store for persistent match state and a Three.js scene for warm carved tiles, shell-like pieces, jump highlights, selected-stone rings, capture markers, and animated landings. It includes a one-move capture drill, compact controls, and layouts tuned for Poe feed iframes down to 300 by 500.
Development
bun run doctorchecks the local app toolchain.bun run type-checkruns TypeScript.bun run testruns synced-store and happy-dom unit tests.bun run buildbundles the Poe app.bun run test:playwrightbuilds and runs Playwright E2E coverage.
This package is configured with Poe handle konane and package name @boardgames/konane.