konane
@jeffy24

konane

Jump, capture, and strand your opponent on a polished 3D Konane board.

About this tile

Konane is a local two-player Poe app inspired by the Hawaiian jump-capture game. Black and White play on a 6 by 6 shell board, choosing highlighted stones and jumping over the opposite color into empty shells. Captured stones leave the board, and a player wins when the opponent has no legal jump.

The app uses synced-store for persistent match state and a Three.js scene for warm carved tiles, shell-like pieces, jump highlights, selected-stone rings, capture markers, and animated landings. It includes a one-move capture drill, compact controls, and layouts tuned for Poe feed iframes down to 300 by 500.

Development

  • bun run doctor checks the local app toolchain.
  • bun run type-check runs TypeScript.
  • bun run test runs synced-store and happy-dom unit tests.
  • bun run build bundles the Poe app.
  • bun run test:playwright builds and runs Playwright E2E coverage.

This package is configured with Poe handle konane and package name @boardgames/konane.