@jeffy24
letter-rivals
A tactile pocket word duel with premium squares, private rack, bot rival, and fast mobile turns.
About this tile
Letter Rivals is an original mobile-first pocket word duel for Poe. Build local-dictionary words from your private rack, race a lightweight bot rival, and chase premium-square bursts on an 11×11 board designed for small feed iframes.
What ships in this first release:
- Original non-branded identity, colors, copy, and art direction.
- Durable synced-store game state: public board, public score/turn/event stream, private player rack/pending move, server-only rival rack and tile bag.
- Local deterministic pocket dictionary in
logic/dictionary.ts; the included words are hand-curated common English playtest words for prototype QA and avoid external licensing requirements. - Opening center-star rule, row/column placement, gap checks, adjacency checks, cross-word scoring, double/triple letter and word premiums, pass/exchange/new-game controls, terminal state after passes or final rack.
- Tactile mobile UI with haptics where supported, no text selection, reduced-motion support, and fast retry.
Multiplayer note: the data model keeps hidden racks and bag out of public state and is ready for async human turns. This release intentionally uses a bot rival so the app is immediately tryable in a single Poe session without faking multiplayer or leaking opponent tiles.
Built using Codex and OpenSpec in ~/mobile-game-clones/games/letter-rivals.