About this tile
Race tactile pieces around a coiled serpent board inspired by the public-domain ancient Egyptian game Mehen. Cast marked sticks, tap legal pieces directly on the Three.js board, and guide all three pieces from the tail to the serpent head.
What you can do
- Play on the coil - use direct board taps to select pieces and landing spaces along a spiral serpent route.
- Cast sticks - throw four animated sticks with deterministic synced-store results from one to five.
- Capture and shelter - send rivals back to their den unless they rest on turquoise safe spaces.
- Practice the finish - load a compact drill that demonstrates exact escape movement and round victory.
- Stay synced - game state, scores, turns, throws, and moves live in synced-store for consistent shared sessions.
Built on Synced-Store
Mehen keeps a single public game row for the whole table. Mutators validate throws and moves deterministically so optimistic local play and authoritative server state resolve to the same board.