@jeffy24
metro-run-v2
Swipe a neon subway runner across three lanes, vault barriers, slide signs, collect tokens, and resume anytime.
About this tile
Metro Run v2 is an original neon lane-runner for Poe: swipe left or right to dodge across three rails, swipe up to vault barriers, swipe down to slide under overhead signs, and scoop up tokens and boosts while the speed ramps.
What you can do
- Dash instantly — the playfield fills the Poe iframe and opens directly into the run with the next gesture visible in the status line.
- Master readable obstacles — barricades demand jumps, overhead signs demand slides, and lane tokens/powerups reward aggressive routing.
- Chase missions and recovery — token and distance missions track progress, shields/magnets add comeback moments, and a crashed run exposes one-tap retry.
- Resume safely — synced-store persists the deterministic run snapshot, entities, score, distance, powerups, missions, and processed action IDs so a close/reopen can continue the same dash.
Built on Synced-Store
The game stores its current run in synced-store and waits for bootstrap before rendering. Core lane-runner rules live in pure TypeScript logic, while the UI only projects state into stable DOM entities and translates mobile swipes into explicit inputs.