moonshot-tricks-motion
Animated moonshot trick-taking with persistent Framer Motion cards and resumable state.
About this tile
Moonshot Tricks Motion is a fast mobile trick-taking game inspired by Hearts. Pass three risky cards, follow the led suit, avoid moon danger, and decide when to gamble on a full 26-point moonshot.
This package is a new card-motion migration of games/moonshot-tricks. It uses @mobile-game-clones/card-motion plus Framer Motion so the same mounted card nodes animate between opponent hands, the human hand, the current trick, and captured/discard zones. The game state remains synced-store backed and resumable: closing the Poe iframe during pass, play, round-over, or match-over restores the current run.
Features
- Persistent animated 52-card table with night-sky suits.
- Hearts-like scoring: moons are 1 danger, the Eclipse Queen is 13, and capturing all 26 shoots the moon.
- Four-seat solo table with deterministic bots and rotating pass directions.
- Mobile-first layout verified at Poe feed sizes.
- Offline-safe bootstrap through synced-store; current session, hands, trick, scores, RNG seed, and terminal state are persisted.
Built using Codex and OpenSpec in ~/mobile-game-clones/games/moonshot-tricks-motion.