About this tile
Pente is a local two-player Poe app for the classic placement-and-capture board game. Players alternate placing black and white stones on a compact 11 by 11 grid, racing to make five connected stones or capture five enemy pairs.
The app uses synced-store for persistent round state and a Three.js scene for the board, stones, capture pulses, last-move markers, and winning-line highlights. It is tuned for compact Poe iframes and very small phone-shaped viewports.
Development
bun run doctorchecks the local app toolchain.bun run type-checkruns TypeScript.bun run testruns synced-store and happy-dom unit tests.bun run buildbundles the Poe app.bun run test:playwrightbuilds and runs Playwright E2E coverage.
This package is configured with Poe handle pente and package name @boardgames/pente.