@jeffy24
puluc
Throw sticks, race across an eleven-space bridge, capture rivals, and bear off first.
About this tile
Puluc is a local two-player Poe app inspired by the traditional Maya race game. Players throw four marked sticks, race five pieces from opposite ends of an eleven-space bridge, and tap glowing pieces directly on the board to move.
The app uses synced-store for persistent race state and a Three.js board scene with animated pieces, pulsing legal targets, visible stick throws, capture highlights, and compact top-of-screen scoring. It is tuned for compact Poe iframes, desktop embeds, and 300 by 500 phone-shaped viewports.
Development
bun run doctorchecks the local app toolchain.bun run type-checkruns TypeScript.bun run testruns synced-store and happy-dom unit tests.bun run buildbundles the Poe app.bun run test:playwrightbuilds and runs Playwright E2E coverage.
This package is configured with Poe handle puluc and package name @boardgames/puluc.