rhythm-dash-v2
@jeffy24

rhythm-dash-v2

Tap-jump through neon spikes in a beat-pulsed auto-runner with practice checkpoints and resumable runs.

About this tile

Rhythm Dash v2 is an original neon rhythm platformer for Poe: tap the runway to jump a glowing cube over spikes, ride beat-synced pulses, and clear a compact auto-scrolling level. It captures the viral one-touch runner loop with original art, no borrowed names, no copyrighted assets, and a mobile-first iframe layout.

What you can do

  • Tap-to-jump rhythm runs — the player auto-scrolls while you time jumps over spikes, blocks, and checkpoint gates.
  • Practice checkpoints — toggle practice mode to restart from the latest checkpoint after a crash instead of from the beginning.
  • Offline-safe resume — synced-store persists the current run, seed, physics snapshot, progress, replay inputs, terminal state, and semantic event IDs so reopening the same Poe instance resumes play.
  • Beat-pulsed neon scene — the renderer keeps stable entity DOM nodes and projects pure game state into a full-frame mobile scene with reduced-motion support.

Built on Synced-Store

The game uses Poe App Platform synced-store for durable run state. Mutators persist each jump/tick/retry with idempotent action IDs, and the UI waits for store.waitForBootstrap() before rendering so local cached state can restore immediately.