ruin-runner
Swipe through branching ruins, jump gaps, slide beams, collect upgrades, and publish public distance records.
About this tile
Ruin Runner is an original over-the-shoulder mobile endless runner for Poe. You guide Mica through the Siltwake Ruins by swiping to take timed branch gates, jump broken spans, slide under glyph beams, and change lanes for coins, relics, and upgrades.
What you can do
- Swipe directly on the full-frame ruin scene; there is no persistent bottom action bar during play.
- Build a run with public-only upgrades: magnet sigils, jump boots, and ward stones.
- Unlock original crew flavor through run objectives and publish terminal distance records to a public synced-store leaderboard.
Provenance
- Workspace:
/home/jeffy/mobile-game-clones - App directory:
games/ruin-runner - Spec source:
openspec/changes/add-mobile-game-clone-specs/specs/turn-runner-style/spec.md - Implementation: Codex Worker M, using the required
/app-creatorand/synced-storeworkflows.
Built using Codex and OpenSpec in ~/mobile-game-clones/games/ruin-runner.
All title, characters, ruins, obstacles, upgrades, UI copy, vector scene art, and progression fiction are original to this app. No proprietary screenshots, commercial art assets, copied level data, or private synced-store tables are used.
Built on Synced-Store
This app uses Poe synced-store for intentionally public state only: the current shared run snapshot and public terminal distance records.