tavern-holdem-motion-deck
Play fake-token Tavern Hold’em on a physical card-deck table with stable moving cards.
About this tile
Tavern Hold’em Deck
Tavern Hold’em Deck is the card-deck-framework version of Tavern Hold’em Motion: a no-cash, fake-token poker hand for quick mobile Poe sessions. Deal into a cozy tavern table, protect your two private cards, and choose whether to fold, check/call, or raise against deterministic bot rivals as the flop, turn, and river unfold.
What you can do
- Play short fake-token hands — start instantly with a tutorial ante, readable community cards, and one-thumb betting actions.
- Watch physical cards move — Jeffrey Young’s
@jeffreyyoung/card-deckrenderer owns one persistent button per physical deck card and moves those nodes between deck, hands, board, burn, and muck zones. - Resume exactly where you left off — synced-store persists the active match, RNG state, phase, pot, stacks, private hole cards, settings, and terminal result.
- Learn the showdown — bot personalities, hand-rank summaries, and the top-right help modal explain legal moves and fake-token scoring without casino or real-money framing.
Mobile quality
The app is designed for Poe’s mobile feed frames with a full-frame tavern felt table, safe-area-aware controls, non-selectable play text, guarded haptics, reduced-motion support, and a single physical card stage instead of duplicated card panels.
Card-deck provenance
This package uses the repo workspace package @jeffreyyoung/card-deck, vendored from https://github.com/jeffreyyoung/card-deck commit 06b5c039bdf26a80b816fa696a669858a844af03 and patched for non-destructive rendering.
Built on Synced-Store
This app uses the Poe app platform's synced-store primitive for offline-safe state, private hole-card persistence, server-only deck secrets, optimistic writes, and conflict resolution.
Built using Codex and OpenSpec in ~/mobile-game-clones/games/tavern-holdem-motion-deck.