@jeffy24
world-conquest
Reinforce a 3D atlas, tap borders to attack, and conquer eight regions in a compact strategy duel.
About this tile
World Conquest is an original area-control strategy game where the Blue Banner pushes across a compact 3D atlas against a deterministic Ivory Pact rival. Tap directly on regions to reinforce, choose attack origins, and capture enough land to win.
What you can do
- Command the atlas — play on an original Three.js board with aligned touch targets over each visible region.
- Reinforce quickly — use the bottom thumb-zone to place reserves on controlled territories.
- Attack directly — tap an origin, then a neighboring rival territory; battles use visible troop strength and territory bonuses instead of dice.
- Face a deterministic rival — ending your turn resolves a repeatable Ivory Pact response through synced-store mutators.
- Win by control — capture eight territories or eliminate the rival side.
Built on Synced-Store
Game state is authoritative in synced-store, with deterministic local rules shared by the UI, mutators, and tests.