world-conquest
@jeffy24

world-conquest

Reinforce a 3D atlas, tap borders to attack, and conquer eight regions in a compact strategy duel.

About this tile

World Conquest is an original area-control strategy game where the Blue Banner pushes across a compact 3D atlas against a deterministic Ivory Pact rival. Tap directly on regions to reinforce, choose attack origins, and capture enough land to win.

What you can do

  • Command the atlas — play on an original Three.js board with aligned touch targets over each visible region.
  • Reinforce quickly — use the bottom thumb-zone to place reserves on controlled territories.
  • Attack directly — tap an origin, then a neighboring rival territory; battles use visible troop strength and territory bonuses instead of dice.
  • Face a deterministic rival — ending your turn resolves a repeatable Ivory Pact response through synced-store mutators.
  • Win by control — capture eight territories or eliminate the rival side.

Built on Synced-Store

Game state is authoritative in synced-store, with deterministic local rules shared by the UI, mutators, and tests.